## GActionMap GActionMap — Interface for action containers |

## Synopsis

                        GActionMap;
    struct              GActionMapInterface;
    GAction *           g_action_map_lookup_action          (GActionMap *action_map,
                                                             const gchar *action_name);
    struct              GActionEntry;
    void                g_action_map_add_action_entries     (GActionMap *action_map,
                                                             const GActionEntry *entries,
                                                             gint n_entries,
                                                             gpointer user_data);
    void                g_action_map_add_action             (GActionMap *action_map,
                                                             GAction *action);
    void                g_action_map_remove_action          (GActionMap *action_map,
                                                             const gchar *action_name);

## Object Hierarchy

      GInterface
       +----GActionMap

## Prerequisites

GActionMap requires GActionGroup and GObject.

## Known Implementations

GActionMap is implemented by GApplication and GSimpleActionGroup.

## Description

The GActionMap interface is implemented by GActionGroup implementations that operate by containing a number of named GAction instances, such as GSimpleActionGroup.

One useful application of this interface is to map the names of actions from various action groups to unique, prefixed names (e.g. by prepending "app." or "win."). This is the motivation for the 'Map' part of the interface name.

## Details

### GActionMap

    typedef struct _GActionMap GActionMap;

### struct GActionMapInterface

    struct GActionMapInterface {
      GTypeInterface g_iface;

      GAction * (* lookup_action) (GActionMap  *action_map,
                                   const gchar *action_name);
      void      (* add_action)    (GActionMap  *action_map,
                                   GAction     *action);
      void      (* remove_action) (GActionMap  *action_map,
                                   const gchar *action_name);
    };

The virtual function table for GActionMap.

GTypeInterface `g_iface`; |
`lookup_action` () | the virtual function pointer for `g_action_map_lookup_action()`
`add_action` () | the virtual function pointer for `g_action_map_add_action()`
`remove_action` () | the virtual function pointer for `g_action_map_remove_action()`

Since 2.32

### g_action_map_lookup_action ()

    GAction *           g_action_map_lookup_action          (GActionMap *action_map,
                                                             const gchar *action_name);

Looks up the action with the name `action_name` in `action_map`.

If no such action exists, returns `NULL`.

`action_map` : | a GActionMap
`action_name` : | the name of an action
Returns : | a GAction, or `NULL`. [transfer none]

Since 2.32

### struct GActionEntry

    struct GActionEntry {
      const gchar *name;

      void (* activate) (GSimpleAction *action,
                         GVariant      *parameter,
                         gpointer       user_data);

      const gchar *parameter_type;

      const gchar *state;

      void (* change_state) (GSimpleAction *action,
                             GVariant      *value,
                             gpointer       user_data);
    };

This struct defines a single action. It is for use with `g_action_map_add_action_entries()`.

The order of the items in the structure are intended to reflect frequency of use. It is permissible to use an incomplete initialiser in order to leave some of the later values as `NULL`. All values after `name` are optional. Additional optional fields may be added in the future.

See `g_action_map_add_action_entries()` for an example.

const gchar *`name`; | the name of the action
`activate` () | the callback to connect to the "activate" signal of the action
const gchar *`parameter_type`; | the type of the parameter that must be passed to the activate function for this action, given as a single GVariant type string (or `NULL` for no parameter)
const gchar *`state`; | the initial state for this action, given in GVariant text format. The state is parsed with no extra type information, so type tags must be added to the string if they are necessary.
`change_state` () | the callback to connect to the "change-state" signal of the action

### g_action_map_add_action_entries ()

    void                g_action_map_add_action_entries     (GActionMap *action_map,
                                                             const GActionEntry *entries,
                                                             gint n_entries,
                                                             gpointer user_data);

A convenience function for creating multiple GSimpleAction instances and adding them to a GActionMap.

Each action is constructed as per one GActionEntry.

Example 20. Using `g_action_map_add_action_entries()`

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    static void
    activate_quit (GSimpleAction *simple,
                   GVariant      *parameter,
                   gpointer       user_data)
    {
      exit (0);
    }

    static void
    activate_print_string (GSimpleAction *simple,
                           GVariant      *parameter,
                           gpointer       user_data)
    {
      g_print ("%s\n", g_variant_get_string (parameter, NULL));
    }

    static GActionGroup *
    create_action_group (void)
    {
      const GActionEntry entries[] = {
        { "quit",         activate_quit              },
        { "print-string", activate_print_string, "s" }
      };
      GSimpleActionGroup *group;

      group = g_simple_action_group_new ();
      g_action_map_add_action_entries (G_ACTION_MAP (group), entries, G_N_ELEMENTS (entries), NULL);

      return G_ACTION_GROUP (group);
    }

`action_map` : | a GActionMap
`entries` : | a pointer to the first item in an array of GActionEntry structs
`n_entries` : | the length of `entries`, or -1 if `entries` is `NULL`-terminated
`user_data` : | the user data for signal connections

Since 2.32

### g_action_map_add_action ()

    void                g_action_map_add_action             (GActionMap *action_map,
                                                             GAction *action);

Adds an action to the `action_map`.

If the action map already contains an action with the same name as `action` then the old action is dropped from the action map.

The action map takes its own reference on `action`.

`action_map` : | a GActionMap
`action` : | a GAction

Since 2.32

### g_action_map_remove_action ()

    void                g_action_map_remove_action          (GActionMap *action_map,
                                                             const gchar *action_name);

Removes the named action from the action map.

If no action of this name is in the map then nothing happens.

`action_map` : | a GActionMap
`action_name` : | the name of the action

Since 2.32